Saturday, November 26, 2011

Six - Hulburg and A Hydra


The party arrives in Hulburg and heads off to the Market District to do some shopping. While eating at the Inn, Lirael decides that he wishes to sell some of his opium. So he attempts to coerce the bartender into buying it off of him as a "lucrative" business move. The bartender in unconvinced, but points Lirael in the direction of the Salty Wench, who may have a few patrons interested in his wares.

The party heads then over to the brothel, and Lirael is pleased to discover that the brothel owner is herself interested in buying the opium. Then, of course, they take a gander at her wares. Lirael buys two of the more experienced girls, along with the newbie half-elf, while Kyoenkai buys three of his own. XIII gets the cheapest girl he can get and they all go upstairs to their own separate rooms.

Lirael and Kyoenkai are surprised to here what seems to be violent, relentless screaming coming from XIII's room. So Lirael decides to step in and see if XIII is interested in joining him and the three girls he has gotten. He is disappointed to discover a crispy, bloody corpse in place of the cheap wench and explains gently to XIII that you are not supposed to kill the wenches, you pay for them and sleep with them. He mentions how difficult this is going to be to clean up later.

Nevertheless, the group gets through the night and approaches the brothel woman in the morning. She expresses how much this will cost them, as losing a girl meant losing about 20 good years of working and money. The girl would cost them 10,000 gold.

Back upstairs, Lirael and Kyoenkai eventually come to the conclusion that they should blame Rayne and make him take care of it. So Lirael goes to the stables to fetch Rayne and convinces him that he did horrible things last night which caused the unfortunate demise of one innocent, young wench. Rayne is distraught and agrees to make amends.

So Lirael, XIII, and Kyoenkai leave Rayne with the brothel owner and head off to do some more exploring. They wind up meeting a very peculiar girl in the Temple of Melora, sacrificing a squirrel. After scaring the High Priestess out of the temple, the guards kicked the group out.

Rayne met up with them, scarred by what he had to clean up, and the peculiar girl, Ino, quite randomly ran up and stabbed him to death after hearing mention of his majestic wolf companion. She ran off and returned with Fiend.

Afterwards, they killed the witness and decided to head out as soon as possible. They bought overseas fare from the dock shop and boarded the ship in the morning, headed for Asilia with plans to make the ship their own by the end of the voyage.


Lirael started by making the captain look insane and having some of the other crew members restrain him. They ended up killing each other, just in time for a Hydra attack. The party had no trouble tearing the four headed sea beast apart. Grognarc watched from a safe distance until there was a tasty severed head available for the nibbling.

They eventually arrived at Asilia and by that time there was only one of the original crew left. Lirael confessed that he had driven the others mad enough to the point of death. So the crew member jumped off the ship upon sighting land and tried to swim ashore. Kyoenkai shot him with a harpoon and he was never seen again.

Once in Asilia, the party began to explore. Kyoenkai and Lirael began their venture as business partners and opened up a non-exclusive brothel by the docks and dubbed it the Winking Skeever. They hired an eladrin man named Calcemo to be the manager and their business was off to a good start after they went to the helf-elf slums to pick up a few dirty wenches.

Join us again next session for (hopefully) the introduction of my new long distance traveling system, which is currently about to go into beta phase just for you, special thing you.

Friday, November 4, 2011

When we return...

Our first session will have the party arriving at Hulburg. This is the port city at the southern tip of Algarond.

I want to add into the story that before embarking, each of you was given a pendant from Edrae as a symbol of your allegiance to the cult. Really, it is just proof of your identity for Edrae's sake, like a member ID card. They look like this.


Just...pretend that's a pendant on a necklace. This way, in case you run into a new player (hint, hint) that may or may not be already part of the cult based on her own wanting which has yet to be determined, her carrying the same pendant could prove to you that she was indeed part of the group.

Either way, it will be useful since you guys will be travelling all around the universe and you'll need some sort of identifying factor for Edrae and Clyra who will probably need to communicate to you via messenger at several points.

ANYWAY...So you'll be arriving in Hulburg. Now the following stuff is important:

IMPORTANT

  • You need to find information on where you may find the mystical creature, Seirim.
  • You will need to be discreet because not many people like to hear the word Tharizdun, least of all, elves.
  • You will need a plan of action for getting into Velenril. The elves there do not like intruders.

These are all things to keep in mind as you are traveling.I won't make it very hard on you, but you will have to use your itty bitty noggins in order to get by. If you were, for example, to just try marching into the forests of Velenril, you would probably be ganged up on by a group of high level wood elves and be killed.


They would look like this. And there would be lots of them. :P

So just be prepared! ^_^